Game
Crate Before Attack
6 years ago

https://www.youtube.com/watch?v=r5BAe03MRZo

​Terrain normals (used for physical contacts) are way more stable now.
Red - old one using naive signed distance field gradient.
Green - using convex hull of local terrain fragment generated with Graham scan.​


YouTube
https://www.youtube.com/watch?v=r5BAe03MRZo
youtube.com


0 comments

Loading...

Next up

Golf-club - a new wapon in CrateBeforeAttack. #grapplinghook #strategy #animation

Adding eye animation to CrateBeforeAttack. #grapplinghook #strategy #animation

Have a good Boi

Runestones: from concept to in-game model🗿

Heya! I wanted to show some gameplay progress i made so far. I hope you like it ^^

Family band complete!

Back in my art school days I used to ride the 710 COPSA line from Parque Del Plata to Montevideo almost everyday. This is the Marcopolo Viaggio G4 Mercedes Benz model from the late 80s, one of the older bus models that was running on the line.

Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.

Spaaaace~

These are background sprites I've created for a game I'm working on at school ^w^ Click on the post to see how the sprites connect. You won't regret it! (personally, I think it's pretty heheh)

Drawn in Piskel using my mouse. Whaddya think?