https://www.youtube.com/watch?v=r5BAe03MRZo
Terrain normals (used for physical contacts) are way more stable now.
Red - old one using naive signed distance field gradient.
Green - using convex hull of local terrain fragment generated with Graham scan.
Next up
Adding eye animation to CrateBeforeAttack. #grapplinghook #strategy #animation
Golf-club - a new wapon in CrateBeforeAttack. #grapplinghook #strategy #animation
Shoobies leave a sticky trail of mucus in their wake, which can impede movement for any creature that steps in it.
Fan art for Foolish I'm feeling kinda better so I drew this
"Our work is never over" they said.
Finished work on the emotions of a new character for the tank universe
A Shiny Mega Gengar 🌟 For @ManutkArt ![]()
's #ThreeColorsChallenge!
Levels' maps.
Made my first ever animation.
Who's is this little cutey👸 here? Thanks🙏 for a gorgeous fanart @WheNa! Feel free to share your arts, screenshots, or videos with #playzelter or #zelter hashtags! #pixelart #animating #unity3d #animated #indiegames #unrealengine #animate #conceptart










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