https://www.youtube.com/watch?v=RkoXQ3p6WO4
so yesterday i made an ost for the special stages in my game, what do you guys think about it? like opinions yeah, i want some feedback on it
Next up
when i started working on it i got jokes that Springtrap is a jedi, that's because of the sword trail the katana previously had and since i started revamping the combat i thought of adding a lightsaber as the second weapon, Vader got nothing on Springtrap
ok so i added sliding to my game and im honestly suprised that it actually works pretty much fine without any bugs or issues
i reworked the effects for the perfect evade and made a new animation for the ground perfect evade
also changed how the "lock-on forward" move works, if the enemy is in air the player will do the wheel move otherwise the player will do the long dash move
Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!
i started working on hand to hand combat... Suplex WIP
so far i added the default combo for the ground and the forward/backward attacks for both ground and air, i wanna add the default combo for the air and also many delayed combos
finally its done
check out the trailer for this fangame, not sure if i will release it now or wait until halloween i will think about it
i added platforming to my game Survive and Slash, its kinda weird since Survive and Slash is a combination of Survival and Hack & Slash, not platforming, so idk why but i really wanted to add it, plus i can also make the special stages out of it
Streamed a little recording session - working on a 'medieval' version of Radiohead's Everything In Its Right Place.
i added perfect dodgin to my game/main project Survive and Slash, finally returning to this game after month long break (also fixed an annoying bug yesterday)













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