2 years ago

https://www.youtube.com/watch?v=RkoXQ3p6WO4

so yesterday i made an ost for the special stages in my game, what do you guys think about it? like opinions yeah, i want some feedback on it


Survive and Slash Special Stage OST
so yesterday i composed the OST for the special stages in Survive and Slash the game im working on, of course like all of the other osts its not final but de...
https://www.youtube.com/watch?v=RkoXQ3p6WO4


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when i started working on it i got jokes that Springtrap is a jedi, that's because of the sword trail the katana previously had and since i started revamping the combat i thought of adding a lightsaber as the second weapon, Vader got nothing on Springtrap

finally its done

https://youtu.be/XrAsdTLgLgc

check out the trailer for this fangame, not sure if i will release it now or wait until halloween i will think about it

i reworked the effects for the perfect evade and made a new animation for the ground perfect evade

also changed how the "lock-on forward" move works, if the enemy is in air the player will do the wheel move otherwise the player will do the long dash move

Vs Red! LETS GO!

i added perfect dodgin to my game/main project Survive and Slash, finally returning to this game after month long break (also fixed an annoying bug yesterday)

Sonic said “Go Fast” so…

hey i've been reworking the combat in my Hack & Slash game - Survive and Slash, do you think i've made the combat too fast? i've made it a hybrid lock on system similar to what i did with my FNAF Fan Game After The Fire

ok so i added sliding to my game and im honestly suprised that it actually works pretty much fine without any bugs or issues

Some more MIDI music!

A while ago I was making RPG-style music electronically and came up with the project name "Synthetic Son".

I've uploaded that album as a "Game" with a few tracks available to listen to before downloading:

https://gamejolt.com/games/syntheticsun/1006640

a model of an M16A1 that i made a few months ago, i still havent finished it cuz i do wanna add it to my game at some point so in the future i can retopologize and bake normals etc... but the base shape with all details is pretty much done...