The universe of "Framework" is an analog post-apocalyptic world where sound is your only assistant. All sound for this game recorded, mixed and designed by me. I don't use any libraries or stocks. And I decided make warm tube soundtrack with analog synths and vintage sounding real drums (a bit later). Stay tune!
https://www.youtube.com/watch?v=u92BTTnw6Bw&t=4s
A small part of gameplay and analog synths for my game "Framework".
Next up
Experiments around sound of Framework OST...
#analogsynth #analogsound #synth #analog #sound #ost #soundobjects #korg #uadio
Just an experiments with the sound for new "Framework" entities. I use Adlib Tracker and ISA sound card on CRYSTAL CX4235 chip.
The Knightling launches on August 28! Wishlist it now so you don't miss out: https://bit.ly/KnightlingSteam
To celebrate the game's impending release, we've added The Knightling Pack and The Knightling Community Pack back to the Shop!
Attention! A big update of Framework!
Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!
Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!
Chiaki Nanami!
Shoobies leave a sticky trail of mucus in their wake, which can impede movement for any creature that steps in it.
I have added rewards for quests so that villagers can give you something in return for your hard work helping them. 🥳
I want to know - what's your favourite quest reward?
0 comments