https://www.youtube.com/watch?v=UWAiCuAHzCc
"Ghost Rave" is on the sountrack!
No post-credits progress today, focused on fixing up a ton of bugs though and overall full release progress is now at 85%!
Next up
At last, it's time for the 2,000 follower special!
A reveal of the final artwork used for the Napstablook chill cutscene, drawn by @NerNot1 ![]()
Thank you everyone for following the game!
chillin' by the SYRUP cooler
btw the song for 100% completion, was ihatov_x86
Here at mavis & co we take development very seriously
And now, the other character's facial expressions are done as well! All characters now have walk sprites, dialogue sounds, and facial expressions, which means I can freely write the rest of the next demo dialogue.
Big progress!!
Next demo is 56% complete
Return of the pipe puzzle from SOTS, now repurposed for Petrichor! Will be in the next demo. (this pipe layout is completely temporary and for testing)
Here at redleaf industries, we have expert planning capabilities :3
Facial expressions for another character are done! Only one character left to add faces for in the next demo.
Here's a small sample:
20/37 redleaf rooms decorated, dialogue and story improvements for the 2nd demo, and a simple change that I think gives the game a lot more FEELING
introducing COLORS! (each area will have a different main color, and variants for specific rooms if needed)
literally 1984











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