
3 months ago
Next up
Short video of the scene. Static animation
Fake shadow&ambient occlusion effect through vertexPainting to simulate low poly shadows.
Continuing with learning how to do proper camera animations and ps1 graphics in blender. Now i also added the fake shadow&ambient occlusion too to make it like baked shadows.
Cooking something.
Previous work in debug
Whiskers Scene remade in PS1 style, dynamic short animation.
unexpected and unedited unsettling renders
Exercise reading guys, dont be like Kai Cenat :P Being able to read and write very well is a must :D

































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