5 years ago

https://www.youtube.com/watch?v=_zt8psOC92o

I finally got around to finishing the Sphere Saver Animated Trailer!

Play Sphere Saver on Gamejolt: https://gamejolt.com/games/sphere-saver/494589

Play Sphere Saver on itch.io: https://deepysingh800-games.itch.io/sphere-saver


YouTube
https://www.youtube.com/watch?v=_zt8psOC92o
youtube.com


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All the variants/skins you can choose from that I plan on adding to my GDevelop desktop isopod/pillbug/roly poly pet based on real species/morphs! ("Common", "Zebra", "Rubber Ducky", "Yellow Spotted", "Amber", and "Marbelized")

I'm working on something small but interesting on GDevelop rn, a desktop pet (probably one of the first ones ever made with the engine) that's an isopod! (or pillbug/rolly polly).

Sorry for the lack of posts, hopefully I start posting on here more soon.

Egg (pretend its like a single egg taken out of the pouch) hatching into a baby (also called a manca (plural mancae)) isopod/pillbug/roly poly!

I'm planning the desktop pet to start after choosing a skin and waiting a few minutes for it to grow up.

It's time for honorable mentions! 🐞🎉 [Article!]

Feeding dead leaves to and petting my GDevelop desktop isopod/pillbug/roly poly pet! (The leaf gets more skeletonized with each bite!)

Your fellow Jolters are still hard at work making GREAT #GameJoltColors25 art!

There's still time for YOU to be part of it. Check your quest log to get started.

All artists are tagged below! 🔽

Added the ability to hydrate your desktop isopod/pillbug/roly poly pet with a mister and made it so they can climb up to the top of the screen every so often and chill upside-down!

Since the GDevelop Big Game Jam #5 is over I might as well post our entry to GameJolt now!

TriCarrots is a hard pyramid building and defending game, inspired by houses of cards!

TriCarrots is also on itch.io too:

https://deepysingh800-games.itch.io/tricarrots

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

Here's a prototype for a game that I'm testing right now. I'm planning on having the player collect points and avoid obstacles with these controls (controls that were inspired a bit by Nitrome's Skywire).

Check out my newest game:

https://gamejolt.com/games/grubby-glass-grubs/849376