Game
Soul OPs: RETRO Boss Rush ANNIVERSARY

4 hours ago

https://youtu.be/6uQCpcIHxYE Pestidust's movement is different from the others ooooo he has intelligence ooo (i need to remember to add freezing for this guy lol)


https://youtu.be/6uQCpcIHxYE
https://youtu.be/6uQCpcIHxYE
https://youtu.be/6uQCpcIHxYE


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UMAZING!!!!! THIS [[OPTIMIZATION]] IS SO GOOD I COULD DIE!!!

NightDust's head icon in-game. MIGHT be subject to change but I'm honestly kinda proud of it, but maybe I'll change the eye on the right since I meant for it to look like Springtrap or Jolly in Jolly 3

This is only the first 20-ish seconds even tho the full thing is 79 seconds long WE are cooked https://youtu.be/kOkoJDbf6wc

Yo mans i do NOT have the time to work on this side game. weeks of work usually equal 1 minute of gameplay and the gameplay itself is pretty ahh. Maybe someday but not today

v0.2.2 is out but its lowkey unstable so probably save ur stuff before playing it (i shouldve put it in the unstable section but whatever)

Edit: the only bug is that ur inventory doesnt change after removing error's buff

Sorry abt that last one guys, delete the old v6.8.14 html and redownload the new one (it has the same exact name lol)

v6.8.15 is out... now I have to go back to working on that stupid sans game uaghhhh

Im thinking of making decayed7 a chase wave (like the first apoc pain encounter) but instead of focusing on attacks its just mechanic hell with a bunch of buttons and stuff

Tidbits n stuff before i start working on the game again

By the way im planning to redo the boss rush to be more like sorbr's boss rush where instead of acting like its a boss rush it feels more like characters you meet. Hardest part of the new boss rush is that u have to pick characters every couple waves.