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UMAZING!!!!! THIS [[OPTIMIZATION]] IS SO GOOD I COULD DIE!!!
Update v6.8.14 is out! Paradox Trio V3, Pursuit's Decay fixed, Raven buff, Bugfixes, PIRACY DANGO EARLY RERELEASE FOR THE REWORK, and more!!
Tidbits n stuff before i start working on the game again
v6.6.14 is OUT!!!!!! small bugfixes, dual paradox trio buff, and nsan gang nerf
By the way im planning to redo the boss rush to be more like sorbr's boss rush where instead of acting like its a boss rush it feels more like characters you meet. Hardest part of the new boss rush is that u have to pick characters every couple waves.
NightDust's head icon in-game. MIGHT be subject to change but I'm honestly kinda proud of it, but maybe I'll change the eye on the right since I meant for it to look like Springtrap or Jolly in Jolly 3
v0.2.2 is out but its lowkey unstable so probably save ur stuff before playing it (i shouldve put it in the unstable section but whatever)
Edit: the only bug is that ur inventory doesnt change after removing error's buff
Oh yeaaa i forgot to add the method to get Icicle Dango so for my newbies here's the method (on the bottom)
'Hollowed Realm' map + how I planned it. It appears exclusively to 'Rakshasa and the Hollowed' bosses, and where the first real catastrophic difficulty boss will take place.
Im thinking of making decayed7 a chase wave (like the first apoc pain encounter) but instead of focusing on attacks its just mechanic hell with a bunch of buttons and stuff











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