tbh i actually dont know how long the wireframe update gonna take, considering its supposed to be the biggest update in the game's history (13 enemies, 25 waves, 4 bosses, atleast 1 new character, checkpoint gui revamp, more settings, etc.) but im aiming for sometime before 11th grade (so like around 7 months) but the fastest would be 2-3 months if my energy was consistent (it really isnt)
Next up
Im thinking of making decayed7 a chase wave (like the first apoc pain encounter) but instead of focusing on attacks its just mechanic hell with a bunch of buttons and stuff
'Hollowed Realm' map + how I planned it. It appears exclusively to 'Rakshasa and the Hollowed' bosses, and where the first real catastrophic difficulty boss will take place.
v0.2.2 is out but its lowkey unstable so probably save ur stuff before playing it (i shouldve put it in the unstable section but whatever)
Edit: the only bug is that ur inventory doesnt change after removing error's buff
Actually worked on the game this morning. Added 4 attacks out of 10... making slow progress but i think ill get there eventually if i dont quit
Sorry abt that last one guys, delete the old v6.8.14 html and redownload the new one (it has the same exact name lol)
updat is releas
By the way im planning to redo the boss rush to be more like sorbr's boss rush where instead of acting like its a boss rush it feels more like characters you meet. Hardest part of the new boss rush is that u have to pick characters every couple waves.
Update v6.8.14 is out! Paradox Trio V3, Pursuit's Decay fixed, Raven buff, Bugfixes, PIRACY DANGO EARLY RERELEASE FOR THE REWORK, and more!!
Tidbits n stuff before i start working on the game again
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