tbh i actually dont know how long the wireframe update gonna take, considering its supposed to be the biggest update in the game's history (13 enemies, 25 waves, 4 bosses, atleast 1 new character, checkpoint gui revamp, more settings, etc.) but im aiming for sometime before 11th grade (so like around 7 months) but the fastest would be 2-3 months if my energy was consistent (it really isnt)
Next up
Congratulations to @retr22800
for being one of if not the first victor (and verifier) of Red Pen!
v6.8.15 is out... now I have to go back to working on that stupid sans game uaghhhh
v0.2.2 is out but its lowkey unstable so probably save ur stuff before playing it (i shouldve put it in the unstable section but whatever)
Edit: the only bug is that ur inventory doesnt change after removing error's buff
First 47-ish seconds of the I Wanna Be the MHC Avoidance https://youtu.be/-ecihjmJxVg
https://youtu.be/6uQCpcIHxYE Pestidust's movement is different from the others ooooo he has intelligence ooo (i need to remember to add freezing for this guy lol)
This is only the first 20-ish seconds even tho the full thing is 79 seconds long
WE are cooked https://youtu.be/kOkoJDbf6wc
NightDust's head icon in-game. MIGHT be subject to change but I'm honestly kinda proud of it, but maybe I'll change the eye on the right since I meant for it to look like Springtrap or Jolly in Jolly 3
havent posted here much so heres concept art + cutscene concept for the next cyrill chills boss
By the way im planning to redo the boss rush to be more like sorbr's boss rush where instead of acting like its a boss rush it feels more like characters you meet. Hardest part of the new boss rush is that u have to pick characters every couple waves.
New badge notifications based off Ridiculously Bad Doors and Phantomverse Recoded











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