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Я добавил портретный режим для андроида и веб-версию, а также некоторые другие исправления и улучшения. I added a portrait mode for Android and a Web version and some other fixes and improvements.
I made the platformer in 4 hours with Kenney assets.
Build 9.2 changes: Added quest descriptions to the journal UI scaling improved in portrait mode Added autorotation support for mobile phones Made working saves within one session in the web version And other...
Build 9 Изменения: -Редизайн -Изменена глобальная карта -Новый квест и персонажи -Появилась андроид-версия
И множество других изменений... ---- EN
Changes: -Redesign -Global map changes -New quest and NPC -Android version
And many other changes...
Wow! This is an NPC on the map! And I can talk to her!
8.2 major improvements:
-Implemented exp and level up system
-Inscription «Click to continue» changed on «left click» image with animation
-Added quick trade through Ctrl + Left click
-The character icon on Global Map changed, added walking animation
I published my game on Unity Play. You can play it directly in your browser. https://play.unity.com/en/games/357b49da-fc4f-4384-8187-d5476250…
I published my new game, which is a remake of the small open-source game. I added a new level, restored the tutorial, added music, healed potions, and a multilanguage system, and made other gameplay changes.
I've improved the map interaction. Now, you no longer need to press a button each time to change locations. This change occurs automatically when the character arrives at a target or clicks on a settlement, if possible.
Just as Pecaminosa's musicians #improvise this rendition of #LittleSunflower 🌻, so do we improvise with this post you're reading. 😂
What's coming out of your own improvs? 🤔
#Pecaminosa | #IndieDev | #OST | #Jazz
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