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I've improved the map interaction. Now, you no longer need to press a button each time to change locations. This change occurs automatically when the character arrives at a target or clicks on a settlement, if possible.
I published my new game, which is a remake of the small open-source game. I added a new level, restored the tutorial, added music, healed potions, and a multilanguage system, and made other gameplay changes.
I published my game on Unity Play. You can play it directly in your browser. https://play.unity.com/en/games/357b49da-fc4f-4384-8187-d5476250…
8.2 major improvements:
-Implemented exp and level up system
-Inscription «Click to continue» changed on «left click» image with animation
-Added quick trade through Ctrl + Left click
-The character icon on Global Map changed, added walking animation
Build 9.2 changes: Added quest descriptions to the journal UI scaling improved in portrait mode Added autorotation support for mobile phones Made working saves within one session in the web version And other...
Я добавил портретный режим для андроида и веб-версию, а также некоторые другие исправления и улучшения. I added a portrait mode for Android and a Web version and some other fixes and improvements.
Build 9 Изменения: -Редизайн -Изменена глобальная карта -Новый квест и персонажи -Появилась андроид-версия
И множество других изменений... ---- EN
Changes: -Redesign -Global map changes -New quest and NPC -Android version
And many other changes...
"Thanks guys for endless hours of fun." 👍
(My first fan art. Read the article, please.)
Shoobies leave a sticky trail of mucus in their wake, which can impede movement for any creature that steps in it.
I have added rewards for quests so that villagers can give you something in return for your hard work helping them. 🥳
I want to know - what's your favourite quest reward?
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