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I made the platformer in 4 hours with Kenney assets.
Wow! This is an NPC on the map! And I can talk to her!
I added animations
8.2 major improvements:
-Implemented exp and level up system
-Inscription «Click to continue» changed on «left click» image with animation
-Added quick trade through Ctrl + Left click
-The character icon on Global Map changed, added walking animation
cute cat guy ✨️
Build 9 Изменения: -Редизайн -Изменена глобальная карта -Новый квест и персонажи -Появилась андроид-версия
И множество других изменений... ---- EN
Changes: -Redesign -Global map changes -New quest and NPC -Android version
And many other changes...
I published my new game, which is a remake of the small open-source game. I added a new level, restored the tutorial, added music, healed potions, and a multilanguage system, and made other gameplay changes.
This is a general #UnrealEngine tool, not specifically for the Mega Man project. It can copy the data from ANY Blueprint or C++ UPROPERTY variable, and copy it back to any compatible variable. Could lead to making Save States for Rollback Netcode.
Build 9.2 changes: Added quest descriptions to the journal UI scaling improved in portrait mode Added autorotation support for mobile phones Made working saves within one session in the web version And other...















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