Next up
This is what the game looks like
The first design of the zombie
This is the first world, this world is easy because if a zombie walks on water, the zombie will move slower
I made the game wider, plants will not attack if the zombies are too far, I did this so the player can prepare
Explode-O-Nut Concept Art
2d lighting experiment
Got some fun collectibles in our game, Path of Kami!
Annie of the stars
Ladies & gentlemen.. The Blender logo factory! I had a ton of un making this animation. I'll be making a short tutorial on picking up/dropping object in Blender for animations next week! What do you think?
Daldos Gameplay










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