Next up
Finally managed to chip away at night 6's opening cutscene
Here's my cast as of now
decided to get to work on designing the boss fight, as it's the only major gameplay thing i need to actually do.
he arrives today (also i need to rebalance the power so you don't run out before 2am lol)
Finally got all the cameras implemented. I kinda had to really wrack my brain for some placements (especially with EOD's record-breaking six cameras) but I'm pretty satisfied with how it turned out on the whole
Added camera shutoff and buttons (both bound to your keyboardoard)
I am planning on implementing hiding under the desk somewhere, but I'm kind of holding off on exactly where I put it cause i want it to serve as more than just a freddy mask
I did the thing ma, all the characters at max ai
Are you the one
Can i ask all of you to vote for this game as "the most flammable fnaf fangame" this year at the fangame awards
Now it is time for me to really get to work, firstly on the cameras
My plan is to have the same general layout but each time period has different shortcuts and paths to add just a little unpredictability
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