Loading...
4
Game
Multitasking Catastrophe
1 year ago

I am currently about 4 hours into development and this what I got so far!




0 comments

Loading...

Next up

A quick look at Ryn: And the thread of Life, our game in development, platforms and traps in action.

#gamedev #indiedev #godot

Hyperslice releases on January 16 (yes in just 2 days!) on Steam and Itch 🎉 ⚡ Hyperslice is a fast paced arena roguelite where your only weapon is your dash!

Wishlists appreciated 🥰 (Demo available on Steam and here) https://s.team/a/2977820

Here's the last two attacks for Augusto! First we have a spinning charge, then a foot claw swipe if you get too close.

I worked so hard to get all four of them to the end safely, but then...

Cash Banooca

We're knee deep in multiple large features and "game feel". Quick peek behind the scenes in this weeks Dev Blog: https://bit.ly/2QmmaQM

blender animation experimentation, getting the hang of things fast. arms, rig, & gun models by me ofc

It's now possible to destroy some of the obstacles and gain access to new locations or create shortcuts. #gamedev #indiegame #rpg

I thought I would do a quick show and tell, with a 2 min video of the start of the game and some of the game elements, after many many months it is really starting to come together, time to start networking https://gamejolt.com/games/Dungeon_fable/490669

Magic staffs created especially for each sign

#moba #zodiac #magic #staff #signs #gamedev #3Dart