5 years ago

I am happy to announce that I have finally managed to solve some performance problems and after changing a few things in the core of the game now the game is full sandbox.

Added to that, each floating island is procedural generated​​​​.




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Art from my game Magic Odyssey is almost ready.

Subi un juego a la Gotmio Jam si quieren lo pueden descargar https://itch.io/jam/gotm-jam-1/rate/904841

- Worlds are now procedurally generated

- The help box is now a special box

- The special box only gives special blocks, they are only ornamental

- Stores were removed

- Performance has been improved

Art from my nest game. MagicOdyssey

i summit my game to Gottmio Jam ! https://itch.io/jam/gotm-jam-1/rate/904841, i hope you enjoy it.

Been working lately on lots of 'behind-the-scenes' boring stuff that no one really cares about, so here’s a guy playing the sax for some reason.

#screenshotsaturday

Shoobies leave a sticky trail of mucus in their wake, which can impede movement for any creature that steps in it.

🍒Did you like the game? A demo is available for free on Steam.

✌️ Thanks for playing IndieGameiacs!

⚙️ Free Demo: http://bit.ly/UniDuni

📺 Full Video: https://youtu.be/5qEbVXg7GaQ

#steam #uniduni #clops #screenshotsaturday

Updated the chest in the maze, adding sound, particles and better animation. But what's in the chest?

Back in my art school days I used to ride the 710 COPSA line from Parque Del Plata to Montevideo almost everyday. This is the Marcopolo Viaggio G4 Mercedes Benz model from the late 80s, one of the older bus models that was running on the line.