
I am happy to announce that I have finally managed to solve some performance problems and after changing a few things in the core of the game now the game is full sandbox.
Added to that, each floating island is procedural generated.
Next up
- Worlds are now procedurally generated
- The help box is now a special box
- The special box only gives special blocks, they are only ornamental
- Stores were removed
- Performance has been improved
Art from my nest game. MagicOdyssey
Art from my game Magic Odyssey is almost ready.
i summit my game to Gottmio Jam ! https://itch.io/jam/gotm-jam-1/rate/904841, i hope you enjoy it.
Subi un juego a la Gotmio Jam si quieren lo pueden descargar https://itch.io/jam/gotm-jam-1/rate/904841
🍒Did you like the game? A demo is available for free on Steam.
✌️ Thanks for playing IndieGameiacs!
⚙️ Free Demo: http://bit.ly/UniDuni
📺 Full Video: https://youtu.be/5qEbVXg7GaQ
Werehog transformation process. #sonicunleashed
The Darkside Detective: A Fumble in the Dark is out TODAY! 🖱️Advanced pointing, clicking action 🖨️Very funny words! Loads of them! 👻6 sarcastic, spectral cases to solve
Call it 'wrong turn'!🚫 The feeling of running into a house with only one exit🚪, and being doomed to die. #pixelart #pixelartist #pixelartwork #art #pixel #indiegame #IndieGameDev #indieartist










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