So this game I was making for a couple of weeks now called Cuber, was made because I was learning to use the game engine I use to make games. Gamemaker: Studio. Because I am happy with my progress on learning, so I thought that I don't need Cuber for learning anymore. That is why I am ending the developement of Cuber. I will start making a new game, so if you want to see that go check out my profile. I will add the current version of the game here. I will only updating this page, because I will go back to Cuber some times, because I will want to learn how to make some stuff. But for now, thank you for viewing this. This was the developer of Cuber, Lagz. And thank you for following the developement of Cuber.
Next up
art comission.
"Our work is never over" they said.
Horror WIP A track that will be featured in a future horror game soundtrack! Stay tuned!
Likes appreciated ✌️
#gamedev #composer #horrorgame #indiegame #IndieGameDev #soundtrack
Terraria
Showing off player 2 😎
What do you think?
I worked so hard to get all four of them to the end safely, but then...
Very ambitious construction going on in Planet Zoo on Plays today. We're tryin'. LIVE: www.twitch.tv/dreamhackplays
I mostly build 3D First Person Shooter game mechanics in Unity, and in this I'm just showing C4 mechanics I made for a little side project I am working on! :)
2d lighting experiment










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