So this game I was making for a couple of weeks now called Cuber, was made because I was learning to use the game engine I use to make games. Gamemaker: Studio. Because I am happy with my progress on learning, so I thought that I don't need Cuber for learning anymore. That is why I am ending the developement of Cuber. I will start making a new game, so if you want to see that go check out my profile. I will add the current version of the game here. I will only updating this page, because I will go back to Cuber some times, because I will want to learn how to make some stuff. But for now, thank you for viewing this. This was the developer of Cuber, Lagz. And thank you for following the developement of Cuber.
Next up
art comission.
So here's the first of the zodiac signs i will make for the next weeks.
In the quest for accessibility, I'm adding Resurrection Shrines for players on the 'novice' end of the platforming spectrum.
In order to unlock the power of a Shrine, you must collect 3 'Souls' from your dead corpses! (the floating blue orbs)
Microsoft Windows XP Unprofessional (windows logo prototype)
Call it 'wrong turn'!🚫 The feeling of running into a house with only one exit🚪, and being doomed to die. #pixelart #pixelartist #pixelartwork #art #pixel #indiegame #IndieGameDev #indieartist
2d lighting experiment
Some time ago, we posted a screenshot of the Mexico level. A curiosity about it is that, like some other scenarios of the game, it was inspired by a real landscape, The Basaltic Prisms of Santa María Regla. It is one of the natural wonders of the country!
Ladies & gentlemen.. The Blender logo factory! I had a ton of un making this animation. I'll be making a short tutorial on picking up/dropping object in Blender for animations next week! What do you think?
THANK YOU FOR 400 FOLLOWERS!!!
Here is a drawing a I made FOR ALL OF YOU
LOVE YOU GUYS❤
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