Game
Stramedia: Development Post Archive
2 years ago

I am so glad to not rush this project, because I finally fixed a very annoying data related issue, but the solution is incredibly fucking stupid and I am flabbergasted in a terrible way.




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I heard of "being on fire" when you're having a streak, but this is ridiculous.

LMAO

To those upset over Game Jolt collaborating with an NFT company for that Game Jam (as much as I am), here is a linktree containing links to other platforms where you can follow the game's development.

https://linktr.ee/stramediagame

Includes BlueSky and Mastodon.

Just warming up with smaller things to familiarize myself with Godot's API, but

Hey, it's the small steps that count.

After sharing this on BlueSky and Mastodon, I feel like you Game Jolt folks would like to see it too.

So, have a snippet from the tech-prototype!

Side-scroller to First Person switcheroo, anyone?

(it'll get more interesting from this point onward soon)

blocked off.

Was originally gonna keep it a Patreon & Boosty exclusive clip, but Stramedia will be using Vulkan on Linux + SteamOS.

How can you tell?

...OpenGL doesn't render decals. lol