How you are in a giant archive of prototypes after prototypes of minecraft builds, and you are to be in pursuit of archiving these versions into a firewall before the versions fade into reality fuss ending humanity as it is unknown what Minecraft could potentially do to earth in the real world. But I think it should be similar to TJOC R, you search for versions and in order to collect each version, you have to install them into a portable SSD mounted onto a tablet, that you use to download and be able to play test each version to be sure its not corrupted.
And there will be minecraft enemies that pursue after you, and the moment they get onto you. You get knocked out and it becomes game over. So you use the tablet with the mounted portable SSD to navigate the archive facility/purgatory to safely explore and search for each version or file.
I think the version datas should be on computers in rooms you have to break into, and each pcs specs are random. So using each version completely, for clues will have difficulty depending on the specs of the pc you attempt the version on, which in this case. Will be archived onto the computer your trying to put into the firewall using the tablet. So some computers are slow, some are fast, some even depend on the minecraft versions that get loaded into the real world pc your using!
However the reason why I thought this is because Scott Cawthon and Notch are literally almost using the same story, once had a simple thought, planted it into reality, and fell intentionally. And there was never a proper Minecraft horror game! So lets try one with the real deals. In Java!
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