Loading...
0
4 years ago

I am working on a 2D engine for browsers. It's called "mini engine" and it's coded in TypeScript using WebGL. The video shows a bit of physics and camera effects (parallax background).

https://o-lobster.itch.io/platformmetroidvania-pixel-art-asset-pack

#engine2d #gamedev #webgl #indiedev




0 comments

Loading...

Next up

creepy pipe system for new metroidvania project

#pixelart #pipes #metroidvania

I am working on a 2D engine for browsers. It's called "mini engine" and it's coded in TypeScript using WebGL. The video shows a bit of physics and camera effects (parallax background). Graphics from: https://o-lobster.itch.io/platformmetroidvania-pixel-art-asset-p…

Did you know that today is #InternationalJazzDay? 🎷😎

No? 😯 Well, we couldn't pass up this date!

And what better to celebrate this day than #Pecaminosa #OST? 🎷

Let us know what you think about it and have a great weekend!

So

i may or may not make an full art of some person or i may just leave this like that-

Chiaki Nanami!

Fan art for Foolish I'm feeling kinda better so I drew this

Have a good Boi

Runestones: from concept to in-game modelπŸ—Ώ