
Next up
I am working on a 2D engine for browsers. It's called "mini engine" and it's coded in TypeScript using WebGL. The video shows a bit of physics and camera effects (parallax background). Graphics from: https://o-lobster.itch.io/platformmetroidvania-pixel-art-asset-pā¦
I am working on a 2D engine for browsers. It's called "mini engine" and it's coded in TypeScript using WebGL. The video shows a bit of physics and camera effects (parallax background).
https://o-lobster.itch.io/platformmetroidvania-pixel-art-asset-pā¦
art comission.
Path of Kami: The Evolution of the Lore
Heya there! I really wanted to show you all a little gameplay preview of the first boss fight i'm currently working on i hope you like it ^^
Update 2.627
New challenges & new effects!
Horror WIP A track that will be featured in a future horror game soundtrack! Stay tuned!
Likes appreciated āļø
#gamedev #composer #horrorgame #indiegame #IndieGameDev #soundtrack
Why walk when you can jump?
I worked so hard to get all four of them to the end safely, but then...
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