0 comments

Loading...

Next up

I am working on a 2D engine for browsers. It's called "mini engine" and it's coded in TypeScript using WebGL. The video shows a bit of physics and camera effects (parallax background). Graphics from: https://o-lobster.itch.io/platformmetroidvania-pixel-art-asset-p…

I am working on a 2D engine for browsers. It's called "mini engine" and it's coded in TypeScript using WebGL. The video shows a bit of physics and camera effects (parallax background).

https://o-lobster.itch.io/platformmetroidvania-pixel-art-asset-p…

#engine2d #gamedev #webgl #indiedev

creepy pipe system for new metroidvania project

#pixelart #pipes #metroidvania

Another house i made long time ago.

Runestones: from concept to in-game modelπŸ—Ώ

Finished work on the emotions of a new character for the tank universe

Shuiro Haname. #Commission

Commission for @ShuHaname

a drawing I did because I was boredπŸ˜ͺ. But I love how it turned out.😊

If you have more of an acquired taste, the restaurants in Niravasi have you covered! Maybe skip the salad bar, though.