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creepy pipe system for new metroidvania project

#pixelart #pipes #metroidvania

I am working on a 2D engine for browsers. It's called "mini engine" and it's coded in TypeScript using WebGL. The video shows a bit of physics and camera effects (parallax background). Graphics from: https://o-lobster.itch.io/platformmetroidvania-pixel-art-asset-p…

I am working on a 2D engine for browsers. It's called "mini engine" and it's coded in TypeScript using WebGL. The video shows a bit of physics and camera effects (parallax background).

https://o-lobster.itch.io/platformmetroidvania-pixel-art-asset-p…

#engine2d #gamedev #webgl #indiedev

art comission.

Path of Kami: The Evolution of the Lore

Heya there! I really wanted to show you all a little gameplay preview of the first boss fight i'm currently working on i hope you like it ^^

Update 2.627

New challenges & new effects!

Horror WIP A track that will be featured in a future horror game soundtrack! Stay tuned!

Likes appreciated āœŒļø

#gamedev #composer #horrorgame #indiegame #IndieGameDev #soundtrack

Why walk when you can jump?

I worked so hard to get all four of them to the end safely, but then...