Game
Stramedia: Development Post Archive

2 years ago

I apologize for not having much stuff to share right now.

I think I might have enough stuff to work with, so I can just focus on modeling stuff, maybe animating stuff, implementing them to test stuffs' functionality?

...But yeah! I still got it, I think!




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Just warming up with smaller things to familiarize myself with Godot's API, but

Hey, it's the small steps that count.

Missed a day. I am sober. I can finally ease down on using this place for the rest of the year now. Goodbye lmao

Dear Unity community, thank you so much for everything, but I'll have to go soon. You will be missed. 💔

To John Riccitiello and other higher-up executives at Unity Technologies: 🖕 Go fuck yourselves.

After sharing this on BlueSky and Mastodon, I feel like you Game Jolt folks would like to see it too.

So, have a snippet from the tech-prototype!

Side-scroller to First Person switcheroo, anyone?

(it'll get more interesting from this point onward soon)

DEVELOPMENT UPDATE: Plans for 2024

Happy #ScreenshotSaturday!

Just working on Status Effects... you do not wanna have the skull one around, unless if you've got an antidote with ya'.

Right, so about that Kickstarter campaign?

I am not fucking around. It starts next year (or the year after that) when the special demo is out.

Goodbye, for now.

Two things in one clip:

More pixelated gore

and a newer entity system which will allow for entities to be controlled by both the player and inherited unique behavior hosts.

Bloody hell indeed.