Next up
Tried to stress test the store with a lot of customers. Is this what hell is like? Throwback to a cancelled project.
Can highly recommend defining your own Selectables when working with Unity. Here we got radio buttons to be used in a list. Simple and reuseable!
We're happy to announce that Forge and Fight! special website is now live! https://forgeandfight.com Let's sign up for a newsletter and get exclusive content when early access is ready! We're looking forward to seeing your crazy weapons in action!
Hello everyone! We'd love to share how we are developing our latest game, Forge and Fight! The first devlog will start with our intro and a little bit about prototyping of Forge and Fight. 🛠 https://www.forgeandfight.com/?p=3223
Thoughts, Feedback, or Ideas for Epic Weapon Parts? Join us on Discord and let us know about it! https://discordapp.com/invite/flamebaitgames
Off the the woods to build a legally-not-a-house. Happy easter everyone!
It's time for a new developer blog! In this one, we're talking about our weapon philosophy for Forge and Fight!
Read it here ➡️ https://bit.ly/FnFBlog1
When behaviour programming turns out "sort of" correct. Throwback to a cancelled project.
Another drawing I made in Passpartout way back when due to a user request. I'm no artist but I think I delivered!
Hurray! Only 7 days to go to the Alpha test! Remember that you need to register here to be eligible for Alpha testing! more info here: https://t.co/6HLMCO3RZy?amp=1










0 comments