Despite that, This result wasn't bad at all, and at least it was the closest I could get to what I wanted.

I didn't manage to achieve the type of lighting I was looking for, so I would say I failed in The attempt (I spent quite a while trying out various lighting options).
Next up
I want to make another short test game.
Sorry for the lack of news about this game, but don't worry, development is still underway.
The FNAA CH 2 DEMO is now available!!!
(Read article)
First Devlog!!
The redesigns are now complete! :)
(For the Remastered version)
All the arts for the game is almost ready!
Mike's is 100% FINISHED!!! :D
I plan to release the game on September 30 or October 1, All that's left is to test the game.
(This is the background of the Paycheck, btw)
TFNaMike's Now available
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Update: I managed to achieve the aesthetics I wanted, or at least as close to it as possible.
In the end, this test did not turn out to be a total failure :)
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