2 years ago

i don't like seeing coloured text and state icons in descriptions


coloured text and state icons feel like dress-up to disguise poorly-written descriptions, even if the intent is to make them easier to look at

using red text to showcase how angry and mad and berserk a character is just feels edgy, i don't need red text to know if a character is mad

if dialogue is hard to write find someone to do the beta reading, to this day base painful and hopeful still have the best writing out of all the serious lisa fangames out there

plus, state icons take up important space, skill descriptions in rpg maker can only store so much

but who even spends that long looking at said skill descriptions, anyway? i only check them out to look at the combo dials



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really though, why did gordy golden have a bunch of barrel bros and guys dropping concrete blocks hanging in his base? did he negotiate an agreement with the barrel people to share their territory? are the guys dropping blocks to look busy?

it turns out you don't even need a custom script to detect the height of an enemy battler's sprite

the more you know

hey guys im new to this fandom ❤️❤️❤️

plz chcek out my oc shady heranzdez, the secret estrnaged half brotehr cousin of lardy hernnadez

he shots lzr bems from his gun and he beats up my dad when he photobombs my tiktok fuck you dad

(oc do not steal)

there has got to be a better way of phrasing this, this sounds wrong

rando if he had his mask on, but not his shoulderpads

*maskless for comparison

made a comment on a post asking what animal buddy armstrong was coded into

decided to draw it

buddy armstrong if she had more family resemblance

oh, you love lisa the pointless?

name every arnold perspective mod

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so is mad dog the most evil brad-allied character in the game now?