The infinite power and limited power versions of the mod now have different hi-scores, rather than sharing the same one. You must play night 6 for your score to save (the game still has a custom night, but it doesn’t save your score). I’ve also made some minor changes to the startup screen. I’ve tested the mods multiple times, so I’m pretty sure they work properly- but if something doesn’t work right, let me know. If you want this update just re-download the mod.
Next up
Been working lately on lots of 'behind-the-scenes' boring stuff that no one really cares about, so here’s a guy playing the sax for some reason.
Shoobies leave a sticky trail of mucus in their wake, which can impede movement for any creature that steps in it.
Fan art for Foolish I'm feeling kinda better so I drew this
Quantum precognition is one of the most powerful cards. End game cards & equipment. Demo/alpha build boss is no match for this deck.
"Our work is never over" they said.
Why walk when you can jump?
Coming Soon...
The Authority decided to investigate the Basement and leads to recovering classified documents Fun fact: The building has 928 doors and not 1000 doors. #horror
Subscribe to technoblade
Sonic and Shadow as Pokémons. #Fakemon










4 comments