3 years ago

i forgot how much i hated sifting through vegaful's database


the way the skills are organised are a mess, character-specific skills are scattered everywhere

some skill and animation names are just random song lyrics, which i found cute at first, but when you're in the middle of going through them for the umpteenth time, it starts to become mildly annoying

same goes for the improper grammar and shortened words like "dbble", it feels like leetspeak

the animation names don't match their skill names and make my paranoid ass double-check if i've pasted everything together correctly

jerry's old animations with the old spritesheet are all still there for some reason, they either forgot or didn't bother doing the spring-cleaning

and the programming for character-specific items like the special bullets feel so janky

they are minor inconveniences, but they add up to make something that is far more troublesome to mod than it should be



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rampaging minotaur's animation looks cool, i just wish it was properly attached to cyclops instead of being exclusive to his route, he should have received support-based moves instead to further contrast him with lanks

so is mad dog the most evil brad-allied character in the game now?

it turns out you don't even need a custom script to detect the height of an enemy battler's sprite

the more you know

I'd like to wish the Lisa Community a Happy New Year and Christmas.

May everyone be filled with joy these holidays, and may the darkest corners of the Olathe world not overwhelm you.

rando if he had his mask on, but not his shoulderpads

*maskless for comparison

Papa Hart truthers unite!

...oh wait yeah, it's just me.

buddy armstrong if she had more family resemblance

oh, you love lisa the pointless?

name every arnold perspective mod

THE MU RELEASE YEAR IS REAAAAALLLLL!!!!! THE MU IS REAAAALLLL!!!!

there has got to be a better way of phrasing this, this sounds wrong