24 days ago

I got painting to work! I can now paint textures onto geometry a lot easier now, but for now I can only do it on solid textures. Now I gotta figure out how to do it for other types of geometry


Also the missing texture thing is self explanatory, it represents that the geometry has no texture mapped to it



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Forgot to clarify that the world map is having this issue, the battle area is completely fine the way it is

I'm going to

Obligatory sequence progression

L@yering Update

I had to go through each of the sprites and I managed to find some that were causing an issue, along with rewriting the code a bit(even though the code is exactly the same but I wanted to be reassured)

Everything's workin fine so far

BEWARE THE NOID.

(The classical ol'Dominos mascot)

Back to 1 day now, it all got settled

Reworkin Enemy Movement AI a bit, I might have it in a way that different enemies might actually have specific moving patterns/behaviors, like one I might be thinkin of is the enemies might run away from you if you have a high level like in Earthbound

(add the dust man theme from mega man 4) omg its dust man from fnf

Even if this isn't my first time seeing this tutorial

I love griffpatch