There hasn’t been any updates in this devlog because I’m currently undergoing my finals in college and because I got real sick this week.
I would like to say, however, I’m still working on the game on my free time! The next update will contain a couple of new bosses and balances to the sound engine (because the music is much louder than the actual SFX, I figured).
If I have enough spare time, I’ll also try to design a new weapon.
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