Game
Hysteria

4 years ago

I got the main room and characters set up. This is the area where a big chunk of the events happen. Right now I'm working on a side feature that I think those of you who like deeper lore and detail will be happy to see.




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We're almost there, there's barely anything left to go. I'm getting excited for it. I do have some medical things to deal with next week though, so progress (and so the next update) may be delayed

sorry for the wait, I'm also working on side details that I'll talk about more once they're finished

I thought I updated last week, I apologize. I've mainly been working on the ending cards, and I've been making some good progress

I added a couple entries, so now it's actually done. Now I'll be coding it into the notebook in the game

I've almost completely finished all of the sprites that I needed to custom make! Honestly it was the category I was expecting to take the longest of all the resource parts. It definitely took the most focus, but here we are!

I got the beginning scene of the game built and coded!

The maps are all done, and the game will be done soon. All that's left is coding the events, the ending cards, getting the sound effects and implementing them.

A good bit more progress. After this I'm gonna work on a side feature for the game: a notebook for the events. The notebook will keep track of the decisions you made and the events that happened because of it.

I've was able to get a lot of the rooms fully finished! A lot more are soon to be done too

So this is the progress on my writing of the notebook that I mentioned in the last update. The beginning scene had the most stuff probably. I'll use red for what I have written in my separate document, and green for what's coded into the notebook later on