Next up
Short video of the scene. Static animation
Worked on the ambience sounds too. Still very WIP YT here - https://www.youtube.com/watch?v=XwbLt6VCnMA
wip next psx scene
Fake shadow&ambient occlusion effect through vertexPainting to simulate low poly shadows.
Continuing with learning how to do proper camera animations and ps1 graphics in blender. Now i also added the fake shadow&ambient occlusion too to make it like baked shadows.
Exercise reading guys, dont be like Kai Cenat :P Being able to read and write very well is a must :D
unexpected and unedited unsettling renders
Previous work in debug



















































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