6 months ago

I had a conversation in Japanese... I'm not translating. (This was a few days ago)

edit: I forgor that I scheduled this post lol.




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#Devruary

I have never thought about what my least favorite part about game development is. I think its coming up with all the different attack patterns and and mechanics in an Undertale fan game. or in level design. so i would say design as a whole.

#Devruary

favorite part about game development is the idea that firstly, you can create worlds at will & have fun with them, but i also like when people just make something up and that becomes something in your brain like, "Hey, i can make that!" its cool

My great aunt used to scam me and my cousin cuz we clean her bathrooms every st.patrick's day we thought she paid us $20 each for doing it. no. she only paid us because it was st.patrick's day and she never told us that. it was free labor but we had fun!!

Satoshi Kanemaru / Spider-Wolf

Sprites - (C) Characters @BranDiezel259

For @BranDiezel259

#GJAsks

My favorite kind of hell. Majora's Mask. A very dark game as you are a freakin 10 year old trying to stop the moon from crashing down to earth in 3 days. having to find the four giant thingies, to stop the moon, and all, its cool.

ๅปบๅ›ฝ่จ˜ๅฟตใฎๆ—ฅใŠใ‚ใงใจใ†๏ผ๐Ÿ‡ฏ๐Ÿ‡ต

Happy National Foundation Day!

#spider_wolf

#Devruary

Plan? I never plan anything unless its something so stupidly ridiculous i feel i must do it. I go with the flow 99% of the time. and it all works out in the end surprisingly.

this was 2-3 days days of playing Undertale: Last Breath (Phase 3: An Enigmatic Encounter). I think i am going to be able to actually beat it eventually :3 #LastBreath #Undertale #UndertaleLastBreath

Minato Shuriken & Kushina Shuriken (Satoshi's biological parents)๐ŸŒธ๐Ÿบ๐Ÿ‘˜๐Ÿ‘จโ€๐Ÿ‘ฉโ€๐Ÿ‘ฆ๐Ÿฅท

#Devruary

honestly, just making the entire bounding box moving. i couldnt tell you why it was so hard, you just have to try yourself but holy crap i shouldve thought about finding a tutorial and engine for it a lot sooner... oh well, its done now isnt it?