Game
Undertale Last Breath recreated on scratch/turbowarp!
2 years ago

i had to add like 6 new variables to combat broadcasting doing a thing where it makes the script execute more than once




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Ok so i think i made somewhat realistic soul physics

I use sine waves to animate

dayum disabling compiler breaks the entire thing i might go report this lol

animations work

sans has been animated and working eyes added and expressions are in progress

here is a teaser for the remake

New dodging animation!

-randomized dodge sides

-custom expression(s)

- Instead of a sine wave being used i used a Sine In Out Tween

phase 2 blocking is fixed still a bit buggy phase 1 dodging sometimes just doesn't dodge ill look into that (i forgot to fill in the blocked pixels oops)

progress is going smoothly!

no longer able to use disable compiler sadly