Game
Undertale Last Breath recreated on scratch/turbowarp!
2 years ago

i had to add like 6 new variables to combat broadcasting doing a thing where it makes the script execute more than once




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I use sine waves to animate

New dodging animation!

-randomized dodge sides

-custom expression(s)

- Instead of a sine wave being used i used a Sine In Out Tween

UNCANCELLED!!!! this unpackager recovered a version of it i had saved :DDDDDDDD

animations work

sans has been animated and working eyes added and expressions are in progress

Depressed skeleton very uppsetti

I have modified the head rotation on phase 3 to look cleaner tell me about anything else i should change!

progress is going smoothly!

dayum disabling compiler breaks the entire thing i might go report this lol