Game
Stramedia: Development Post Archive

3 years ago

I have a feeling like I might soon start to hate working with Unity's built in animator, so just in case, I felt like starting making an Animation system of my own! <:




0 comments

Loading...

Next up

To those upset over Game Jolt collaborating with an NFT company for that Game Jam (as much as I am), here is a linktree containing links to other platforms where you can follow the game's development.

https://linktr.ee/stramediagame

Includes BlueSky and Mastodon.

Installed Pop_OS on a separate disk.

Did not like the GNOME desktop environment.

So I installed KDE Plasma instead.

I am enjoying this. c:

I'm done. Bye Unity.

(or idk, what the fuck i am in hell.)

Dear Unity community, thank you so much for everything, but I'll have to go soon. You will be missed. 💔

To John Riccitiello and other higher-up executives at Unity Technologies: 🖕 Go fuck yourselves.

Just warming up with smaller things to familiarize myself with Godot's API, but

Hey, it's the small steps that count.

Just some vibes from Crystals Of Irm

On a serious note

Yeah I've finally begun switching to a different engine. Hopefully for the final time, too, so

:3

Yup. Still at it, believe it or not.

I made the platformer in 4 hours with Kenney assets.

‎