Next up
found footage №26
Enemies Ai and some animations left to do and then this game will be ready to play
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This time, I handcrafted the entire island using polygons, just like in the good old days (PS2/GAMECUBE). Reworked all the areas. I also made it so characters can grab onto the edge of objects (a bit of parkour). + Levers and carrying objects
weekly news
I made a new rhythm/platformer/skate game demo in just 4 days. I think it has some potential to be a good game in the future, because it was just so easy to make
Weekly progress. There are 7 playable characters now
Max the unifox's spinoff called "Little Epic", I'm planning to release it on steam before the main game to test all basic mechanics
progress










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