Next up
Sneak peek of the Brute's AI in the V0.5.2 Version.
Sorry I have not posted a build yet, there have been some very persistent bugs with the AI and generation, and I want to get it fixed before I release anything, so I cannot confirm a release date.
While making the Hunter AI, I came across something that I thought was pretty cool. I am not sure if this is used in the game or not, but it seems that when this animation plays, the Hunter immediately kills the player using its hand like a weapon.
I cannot confirm a release date for the Monstrum Alpha Mod. But I will say V0.1 is practically fully complete and I am working on the V0.5.X version now! More updates will come soon!
For now here is a sneak peek of the V0.5.X version in progress!
Just massively improved the fire, before it looked pretty bad and did not do much besides that. Now it looks a lot better, actually spreads properly, and kills the player too.
Tested the Hunter AI, it is still in early development though, and has some issues.
I finally have some stuff ready to show for the V0.5.X version in video. There is still a long way to go with it, with rooms, room layouts, the lower decks, cargohold generation, the hunters AI, etc.
Short intro of us 💕✌️
We're an eletro duo based in Seoul 🇰🇷 Heavily influenced by the 90s.
Our new album #Xennials is all about the nostalgia of that era 💽 CD listenin 📟 beeper beepin 💾 floppy disks floppin days 😎
Stream now! 🎧
https://open.spotify.com/album/3YwWhnHWVy5cA8XOpbaGRA?si=8E9awqU…
We made a lot of improvements on the Freezing Plains visual. Things like pine trees, tiny bushes, some rocks, and others game props!
#IndieGame | #IndieDev | #GameDev | #PixelArt | #WaifuQuest | #WifeQuest | #screenshotsaturday
Path of Kami: The Evolution of the Lore











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