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ROLTYCORE 3 [old page]

1 month ago

(i havent even added rolty yet)




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just realized i f[ric]ked up the tiles here

gotta replace that default ui style (random)

just a little disclaimer timmy isnt possible in real life (unless you can make a one wheeled robot that floats above its own wheel)

physics make me go y e s (placed 2 of the godot logo to make sure that things collide with one-way platforms the way they should) (i should prob make devlogs on youtube)

you can guess what this is (the version in image 2 would be used if playing as timmy)

this reminds me of a specific ksp video for some reason (previous valex is a spaghettified kerbal confirmed?)

the classic tileset isnt going away it will be available in the settings

(wip tileset AND classic tileset by @.shroomoshacks)

edit of previous post based on old fanart made by @MTGD

(image 1 = official, image 2 = official without shading, image 3 = fanmade)

hey atleast image-based parallax works (decided not to use tile-based parallax cuz this time im being careful about performance (rc2 was unintentionally very laggy))

adding back stuff from the turbowarp version (screenshot taken in past but this is a prototype)