Game
ROLTYCORE 3 [old page]

3 months ago

(i havent even added rolty yet)




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gotta replace that default ui style (random)

you can guess what this is (the version in image 2 would be used if playing as timmy)

(idk how to normal map)

if youre still on windows join us

heres an easy way to join linuxmint.com

hey atleast image-based parallax works (decided not to use tile-based parallax cuz this time im being careful about performance (rc2 was unintentionally very laggy))

anyway

yep godot roltycore runs fine on my phone (google pickle 7, grapheneos) edit: prob wont sh!tpost this on google play tho (not that i dont want to) also unfortunately im not shitposting an iphone version

actually ykw nevermind roltycore 3(&K (jk)) will be 2d but still be modern rolty (the next roltycore incident would be 3d)

(image 1 = modern (old image, style subject to change), image 2 = classic)

(poll ends tomorrow btw gamejolt.com/p/what-do-you-want-more-my-motivation-recovered-pol…)

adding back stuff from the turbowarp version (screenshot taken in past but this is a prototype)

[shitpost]