Game
ROLTYCORE 3 [old page]

2 months ago

(i havent even added rolty yet)




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i synchronized my hand to this

yep godot roltycore runs fine on my phone (google pickle 7, grapheneos) edit: prob wont sh!tpost this on google play tho (not that i dont want to) also unfortunately im not shitposting an iphone version

(my autism legit stops me from explaining certain things well (and also stops me from explaining certain things at all))

ran out(?) of ideas so this will take a while

(image 2 unrelated)

hey atleast image-based parallax works (decided not to use tile-based parallax cuz this time im being careful about performance (rc2 was unintentionally very laggy))

(subject to change)

physics make me go y e s (placed 2 of the godot logo to make sure that things collide with one-way platforms the way they should) (i should prob make devlogs on youtube)

dangit not again

[article directed at gamejolt]

the classic tileset isnt going away it will be available in the settings

(wip tileset AND classic tileset by @.shroomoshacks)

adding back stuff from the turbowarp version (screenshot taken in past but this is a prototype)