I hesitate to keep the clean HD backgrounds, or create an old-school pixel effect. On the one hand you lose details, but on the other hand it saves time and gives better 2d integration (foliage, lowpoly, hard edges, etc). What do you think? HD or pixel?
Next up
Tommy and Seb, the 2 brothers from my world 'My Magical Village', seem to have played and enjoyed famous Nintendo games...
Kitrinos is a free adventure game with puzzles that has a very unique scifi retro style. I made it during a Jam with my good friend @Yazorius . Will you be brave enough and try to finish it and put your brain up to the challenge, or will you flee?
A few minutes ago, I posted a preview of a mouse NPC. I would like to share this too: a small GIF picture to show its animation. You have to imagine that the mouse is moving forward at the same time. I'll post the result in game later for you to see.
This is my Donkey Kong for #FanartFriday I did it about 20 years ago, when I was a fan of Donkey Kong Country on Super Nintendo. It's been my favorite platformer with Yoshi's Island for a long while So nostalgic of that time!
Well, I don't want to spoil too much but I think we're making progress! What do you think of the new design? I'll tell you more as soon as possible...
I continue to work hard on MVEM: TWOTIO! I just uploaded 2 music tracks by @Yazorius on the game page, and I hope you like them! Also added a new prototype, it starts to look good (right?). I will post less updates from now on: I don't want to spoil!
This year we are supporting Yaz Jam for its 5th edition
There is a physical 1st prize to win and Steam keys offered to participants! Theme will be revealed later. Starts in 15 days, if anyone interested to join, it's right here: https://itch.io/jam/yazjam5
Just added a Linux version in addition to Windows and Mac. There could be an issue at fullscreen if you use several monitors. In such a case, please switch to windowed mode first: write "FULLSCREEN = no" in the Config.ini file of the game (see screenshot)
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