



I hesitate to keep the clean HD backgrounds, or create an old-school pixel effect. On the one hand you lose details, but on the other hand it saves time and gives better 2d integration (foliage, lowpoly, hard edges, etc). What do you think? HD or pixel?
Next up
This screenshot shows the icehouse, ruins of a castle in my village (for real), at the origin of the MVEM project. Wanted to say that I am working on improving the demo but won't be posting anything new however - not before the end of the votes at least.
Like almost everyone involved in #AdvJam2019, I'm polishing the game for the release. There would still be a lot to do, but I have to stop for now. I received new additional great music by @Yazorius
by surprise this morning, so good things are coming!
Tommy and Seb, the 2 brothers from my world 'My Magical Village', seem to have played and enjoyed famous Nintendo games...
I really like what I had made on this game during Adventure Jam 2019. Lately I tried for the fun to make a Unity scene inspired by it. It's not polished but that inspired me, I think I should try to reboot this project in the future...
A few minutes ago, I posted a preview of a mouse NPC. I would like to share this too: a small GIF picture to show its animation. You have to imagine that the mouse is moving forward at the same time. I'll post the result in game later for you to see.
Some WIP pictures - it's been a long time. They show the progress in modeling the bedroom of the kids, and a zoom on a mouse that will appear somewhere. I will now focus more specifically on polishing my demo for the end of the Jam.
I continue to work hard on MVEM: TWOTIO! I just uploaded 2 music tracks by @Yazorius
on the game page, and I hope you like them! Also added a new prototype, it starts to look good (right?). I will post less updates from now on: I don't want to spoil!
Well, I don't want to spoil too much but I think we're making progress! What do you think of the new design? I'll tell you more as soon as possible...
Kitrinos is a free adventure game with puzzles that has a very unique scifi retro style. I made it during a Jam with my good friend @Yazorius
. Will you be brave enough and try to finish it and put your brain up to the challenge, or will you flee? 
Just added a Linux version in addition to Windows and Mac. There could be an issue at fullscreen if you use several monitors. In such a case, please switch to windowed mode first: write "FULLSCREEN = no" in the Config.ini file of the game (see screenshot)










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