



I hesitate to keep the clean HD backgrounds, or create an old-school pixel effect. On the one hand you lose details, but on the other hand it saves time and gives better 2d integration (foliage, lowpoly, hard edges, etc). What do you think? HD or pixel?
Next up
Kitrinos is a free adventure game with puzzles that has a very unique scifi retro style. I made it during a Jam with my good friend @Yazorius
. Will you be brave enough and try to finish it and put your brain up to the challenge, or will you flee? 
Tommy and Seb, the 2 brothers from my world 'My Magical Village', seem to have played and enjoyed famous Nintendo games...
Like almost everyone involved in #AdvJam2019, I'm polishing the game for the release. There would still be a lot to do, but I have to stop for now. I received new additional great music by @Yazorius
by surprise this morning, so good things are coming!
This morning I had posted WIP pictures of a mouse, and this is the result in game. I hope you like it! I don't think that I will have the time during #AdvJam2019 but later I would like to add many small creatures like this to add life to the world.
I really like what I had made on this game during Adventure Jam 2019. Lately I tried for the fun to make a Unity scene inspired by it. It's not polished but that inspired me, I think I should try to reboot this project in the future...
I continue to work hard on MVEM: TWOTIO! I just uploaded 2 music tracks by @Yazorius
on the game page, and I hope you like them! Also added a new prototype, it starts to look good (right?). I will post less updates from now on: I don't want to spoil!
This is from the playable demo of Bionic Slammer, available on Windows and Webgl, a 2d-hd platformer/metroidvania in development since 2 years.
Our 2d-hd platformer game with metroidvania elements finally has a first playable demo! Windows PC or HTML (https://gamejolt.com/games/bionic/906731) Have fun! Please wishlist
www.bionicslammer.com
A few minutes ago, I posted a preview of a mouse NPC. I would like to share this too: a small GIF picture to show its animation. You have to imagine that the mouse is moving forward at the same time. I'll post the result in game later for you to see.
Some WIP pictures - it's been a long time. They show the progress in modeling the bedroom of the kids, and a zoom on a mouse that will appear somewhere. I will now focus more specifically on polishing my demo for the end of the Jam.










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