Game
Super Mario World 3(SMW3)
6 years ago

I hope to retain the style of an old-school 2D Mario game, but more as a homage to the older games, and less as a direct sequel to a Mario game. I hope none of this comes as a shock to anyone, and I hope nobody is upset by this (Final Post)




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Just as Pecaminosa's musicians #improvise this rendition of #LittleSunflower ๐ŸŒป, so do we improvise with this post you're reading. ๐Ÿ˜‚

What's coming out of your own improvs? ๐Ÿค”

#Pecaminosa | #IndieDev | #OST | #Jazz

Bandana Dee the Dream Friend

We made a lot of improvements on the Freezing Plains visual. Things like pine trees, tiny bushes, some rocks, and others game props!

#IndieGame | #IndieDev | #GameDev | #PixelArt | #WaifuQuest | #WifeQuest | #screenshotsaturday

Path of Kami: The Evolution of the Lore

Enemies can also suddenly spawn through Realm Rifts. These Rift Spawns are going to be stronger than the ones wandering around. TBD on the enemies... #screenshotsaturday #godstear #madewithunity

Today I was setting up the location of the first boss. His name is "Father" and he is the first of the Patagonians. His task is to guard the road to the House.๐Ÿ›ก๐Ÿ—ก Bookmark pre-launch page๐Ÿ”–๐Ÿ”–๐Ÿ”–

https://www.kickstarter.com/projects/rdvindiegame/the-patagonianโ€ฆ

Demonstration of the spells and their effects :)!

Showing off player 2 ๐Ÿ˜Ž

What do you think?

a drawing I did because I was bored๐Ÿ˜ช. But I love how it turned out.๐Ÿ˜Š

We're knee deep in multiple large features and "game feel". Quick peek behind the scenes in this weeks Dev Blog: https://bit.ly/2QmmaQM