8 months ago

i just got a dumbass idea for a custom night game

"Amalgamation Custom Night", featuring every single FNaF and fangame amalgamation as selectable antagonists (such as Fright, Ennard, Hourglass, etc)




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YO! me and @blackboy74 made a surprising collab together to make Stuffed 2 V4, where i made the jumpscares for half of the characters, go check it out!

https://gamejolt.com/games/Stuffed-archives/1017721

if you made a fnaw game, how would you make it stand out and give it a unique identity?

circus freaks is a good example because it uses 3d rooms rather than the same old google image aesthetic every single fangame uses

please answer in the comments

Happy 50,000 Followers!!!

there's three simple things in life i require:

1. Freak Animatronics Blender Ports

2. Five Nights at Pokemon's 2 Beta Build

3. More Freak Animatronics Blender Ports (seriously, why are the only good fnaf models only made in c4d out of all things??)

William Afton and his stupid purple car he cared about more than his KIDS

#MyLastGame I last played Red Oddities Museum WOW SHAMELESS PLUG GO FOLLOW IT THE GAME IS RELEASING THIS WEEK

https://gamejolt.com/games/red-island/999174

this was such a useless drama lmao, here's me playing the fnaf 3 beta game that stirred up drama

https://www.youtube.com/watch?v=Y5KQibjv1Mg

Environment Work As Of Late

so ya'll remember Shed 17, that one Thomas and Friends parody where the trains are actually biofused humans?

yeah, i tried making a fangame concept out of that but i later thought it was ambitious

this would've been complex to code despite its uniqueness,