I made this math before thinking hard on skills
Strength (Str) is the amount of damage dealed, it can get up to 99.999, Spirit (Spi) can get to 99.999 too, but half of it goes to the damage and defense.
With those two stats at max you get the Digimon base max damage, you can also get another pair of 99.999 with equipments.
99.999 (Str) + 99.999 (Str Equips) + 99.999 (Spirit + Equips)
299.997 (Max Basic Damage)
299.997 x 1.4 (Both advantages)
419.995
419.995 + 50% (Max Damage Boost Trait), 50% is 209.997
629.992
629.992 % 2 (Max Defense Boost Trait), half
314.996
314.996 -299.997 (Max Defense)
14.999
14.999 x 2 (You get lucky with a Critical Hit)
29.998
7 Normal Hits (104.993, more than max HP)
6 Normal Maxed Single Skill Hits (102.473, It adds +1980 to the Initial Damage 17.078)
5 Best Maxed Skill Hits (112.492, Best skill is damage +50% 14.999>22.498)
4 Critical Hits (119.992)
Which means, you have to be lucky to even have the chance of defeating an maxed enemy without reacting
Well, at the begining and at the end there is a really small bonus of +1 to +3 damage, but it wouldn't make a big difference.
Even if skill damage is ok, i'm not sure about cost and lvl, i set 99 levels and the cost and power varies, those in the examples just รท 99 and get lv1, you start with 20pp and can increase up to 99.999 proper cost? Spam? No use at the begining?
I also tough about choosing skills by yourself, build a nice team, choose type, rows, and all.
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