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Nothing I make will ever be better than the tiny birbs
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Adding a key system for Gates and stuff (on top of the existing Button system which is now over-rided by keys) I can also have other conditions like a specific number of enemies need to be killed before they open.
Need to fix the collision detection.
Added more underwater stuff. They aren't too visible. Some of them look a little weird though, I dunno maybe I need to mix the up instead of having single ones.
WOOP!
Commission
Mob locks work! Activating the Beacon locks the gate and spawns mobs, killing them all grants a reward and unlocks it letting you out again!



































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