Next up
i love the way these models look on the overworld screen
so today i realized that even if i myself made the error handling message it is *still* extremely terrifying to get one
look at him go
first test build and opening cutscene
dungeon slimes my beloved
work-in-progress model for the main character
guys i think i tweaked the slime ai a bit wrong idk
-- good first post here would be showing my new netcode at work, and what better way then with some good old watermelon soccer? this is my first time doing my own netcode beyond just "player move" so it was a headache, but it's working well now!
oh, ye! here's the original character sketches for janitor and boss bun if anyone was interested c:
boss type beat










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