I also feel like after taking such a long break from the series I have some new eyes to look at how to make the third one, since it's been through development hell for a long time now.
Next up
Okay I think I finally cracked the code on how to make fredfred 3 in a way im happy with, remind me tomorrow to work on it so i dont slack off like I have been these past few days.
Thank you.
This is Speedy, a character from a major update I planned for this game that was canceled about a year ago
The Vigo launcher is done, thanks to Jarate. The accompanying footage is also from him.
In other news, the other new weapon being introduced in this mod is also making progress.
Okay I lied when I said the game was releasing on Friday, because I released it just now! I'm so evil, muahahaha!
The game is now open source, enjoy doing whatever you plan on doing with this information.
guess who's going to gamescom tomorrow
Soon TRTF: Deathmatch will be getting a page since I hit a milestone I promised myself I would wait to hit until I start teasing it properly, which is THE PLAYERMODELS BABY! (originally ported by ossnowie & Elijah, I have been given perimission to use it)
Fun Fact:
In the files of One Night at Springtrap's 1 there exists images of an unused blink meter
These could've been the replacement for the toxic meter or you could've just blinked every few seconds
It also could've been related to a vent seal
One of the TRTF Deathmatch maps will literally involve you killing each other right outside of Fazbear Inc. I just thought that would be so funny that I had to make it a map.
It's still a work in progress of course, but I thought I might as well share.
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