1 year ago

I know is a bit strange since I only post about my game rn, but I want to show this since was the first time I've done this and was an amazing feel. Is not good by I tryied. I'm really happy.

btw mousepad reveal let's gooooo




0 comments

Loading...

Next up

We're cooking bois :3

The deep end demo is released, the windows is the most stable platform, but I can't guarantee the same for linux or mac. I'm looking for testers on these platforms so fix all the issues asap. Anyway hope you have fun guys :3

Yeah.. so.. that's why I disappeared for so long, it was to be a surprise but yeah..

Yes the game still in active development, no I'm not dead (yet)

Since its Summer again

Working on 0.0.2 Adding a RPC support since it was added the code on the old version but was not working since I didn't configured yet. Also I can begin working on a GamejoltAPI suppport as well

yo i bought an ipad art from yesterday bc today i literally broke the pen and i have to buy a new one..

Quick update here jut for you guys I'm constantly working on it, I'm rewritting all the world rendering stuff to work with the new mission pack system implemented earlier.

Also I will redone some of the og maps to be fair to play.

Ye, I gave the game beta build to someone to test for me. Was the best choice since now I have a list to what fix and what improve, next week I think I can release this simple demo :)

tried drawing digitally from scratch instead of how I usually do; first drawing on paper then scanning it and finishing it digitally.

me and @MillieFomx

The list for mission selection is partially complete, in this list you can select a pack of maps to play and get rewards with it. These rewards maybe can be used in the future exploration mode. The code is now on the github if you want take a look.