Next up
I'm working on a BIG change to the gameplay of the project
I haven't died yet :D
The project is underway and for no reason did I stay playing for 2 whole months without touching GM but luckily here I am to work on the port, if you want more information about the project you can join the discord server
On my discord server there is a beta of 4.0, it has many bugs to fix but it is a spoonful of the final version (I hope you like it) https://discord.gg/MTj4PM7U9z
Night 2 is in development:
- Night 1 is finished
(Update: I meant the bases and not the entire night)
- Half of the trailer is done
- The demo of night 2 is in progress
After a month these are the most relevant changes in the project (The other characters will not have attacks different from the original ones)
Almost finished...
The game is still in development...
Night one is 95% complete.
I got sick so I'll spend most of the days developing the update ;P
An aesthetic problem that wouldn't let me sleep is now fixed, the animatronics had no depth, this made one be on top of the other despite the fact that they looked normal in the editor and on PC (this is also old news)
here a little project:
https://archive.org/details/gvc-2016-psp
It's done in less than a week and I have to fix a couple of things #PSP
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