Next up
Almost finished...
This is a little test that I recorded a while ago.
The game is more advanced now but here it is anyway.
The game is still in development...
Night one is 95% complete.
There is a small beta on the Discord server.
It has some errors to correct and it is not recommended to play it on a physical PSP yet but if you want to see how it goes you can search for it now (The discord server is in the description of this page)
After a month these are the most relevant changes in the project (The other characters will not have attacks different from the original ones)
Original map!
here a little project:
https://archive.org/details/gvc-2016-psp
It's done in less than a week and I have to fix a couple of things #PSP
In case you want to know how the development of the project is going, you can join my discord server
I will upload versions so that they can test and know their opinion about the implementations
Sorry for the spam, have a nice day.
Night 2 is in development:
- Night 1 is finished
(Update: I meant the bases and not the entire night)
- Half of the trailer is done
- The demo of night 2 is in progress
An aesthetic problem that wouldn't let me sleep is now fixed, the animatronics had no depth, this made one be on top of the other despite the fact that they looked normal in the editor and on PC (this is also old news)
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