5 months ago

I looked for a long time and could not find a good sprite sheet for Nathan Graves from Castlevania Circle of the Moon, so I'm forced out of sprite ripping retirement for one last sheet.

This one's a big one! Still a ways to go.




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More #pixelart for fun, this time Zero! Enhanced his Mega Man XTreme 2 sprites with more colors and tweaks. He has too many damn details and colors 😵‍💫 (This is not being made into a real game.) #megamanx #megaman

Mega Man Xtreme... Enhanced? Made just for fun. Tweaked frames, timing, added color, new frames, etc. Nothing too crazy, but I'm happy with the results! Felt therapeutic to make. #megamanx #pixelart

LETS GO!! X3 has my favorite armor, so I felt like trying to make it for this "Xtreme Enhanced" 'style'. It was a lot of fun, and I think it came out alright!

(Note: this is not a game project, just #pixelart for fun.) #MegaMan

Our pals at @serenityforge have released Doki Doki Literature Club on iOS and Android!

Support them by picking up DDLC avatar frames, backgrounds, and sticker packs in the Game Jolt Shop or on their profile!

🔊ON! Finally got around to making a proper Music system in #UnrealEngine5. Utilizing MetaSounds for seamless and easy to configure loop points. Plus you can preload a track to prevent loading time gaps, and it is async to prevent frame stuttering.

The Game Awards are tonight, but we're more interested in learning what YOUR game of the year is.

Tell us by completing the quest "What's YOUR Game of the Year?"!

Light work today on combining a piece of data and a checkbox. Unreal can't do this through C++ templates so I had to manually make a variant for each data type. Made it for several universal Blueprint data types.

More After Image system enhancements for future project use. Trying out different blending modes, and mimicking a character after image like Mega Man X4's Dash trail. I think the results are pretty neat! #UnrealEngine #gamedev

@JerielBonilla wanted Symphony Of The Night. Well, there ya go! 😁 #Castlevania #WiseDrums

I animated Zero's idle pose from Mega Man XTreme 2. The original didn't move for some reason. #megamanx #pixelart