Hey! Quite a bit of radio silence on my end! I'm sorry about that, Christmas break extended out more than I honestly wanted it to and now since school is coming back I figure I should go ahead and finish the Ren'py demo.
My plans are to get it out by either the end of today or early tomorrow.
Now don't expect a lot of Gameplay, it will mainly be notes and what not.
KEEP IN MIND THAT THIS RELEASE WILL BE CONSIDERED NON-CANON AS I HAVE MOVED ON TO RPG MAKER.
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Now I should explain why I would move to a engine that I barely worked with instead of a simplistic engine, you may already know that it's because Ren'py is for like straight ahead story lines not for like money management and top down moving. However one loop hole I never explained is why would I just swap engines when it's easier to work with Ren'py. It's because I want to increase likability of this game and make it similar to DSAF...gameplay wise that is...also it's because the Ren'py build kinda looks...rushed and ugly, and I just want to make my game beautiful.
So I'm going to finish up my Ren'py demo and give it to all you so you can review it, also feel free to make gameplay videos if you want. I love to watch people play my games and what not.
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