1 year ago

I'm considering overhauling the entire UI to make it look less like Scratch and more like its own thing.

Please keep in mind this is concept art and not final (hence why there's no blocks or sprite pane and stuff)

I need your honest thoughts.


Why should I redesign it?:

Part of the reason why TurboWarp (and especially Scratch) aren't used as much as a game engine is because they look more like a toy than a professional IDE.

Even other mods, like Gandi IDE (which have far more comprehensive redesigns to distance themselves from Scratch), still target themselves towards kids - not to mention they're closed source and developing extensions is a nightmare, but that's a whole other problem.

TurboWarp kept the same aesthetic as Scratch. This is fine, but the design language of Scratch is fundamentally for children, and Unsandboxed inheriting that doesn't feel fit for what it's trying to be.

This redesign aims to polish up the dated UI design while still keeping everything in the same place. I don't want to reinvent the wheel, I just want to build it out of something that isn't wood and cardboard.

What will this achieve?

People won't feel ashamed to use Unsandboxed when entering a Game Jam; they won't be afraid to send screenshots of what they're doing to their friends; they won't be afraid to say to people "I use Unsandboxed, and I like it.".

Last year, I got the highest marks in my class on an assignment where I had to create a game from the ground up. I used TurboWarp and gave it absolutely everything I had. I know first-hand what TurboWarp is capable of, and I know what it's like to be scared to admit to people that you're "using Scratch".



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HEHEHEHEHEHEEHHEEHEHEEE

ScratchDB is down. It's been down for a long time. Guess what site didn't implement any kind of failsafe or first-party API to prevent projects made by real people from breaking permanently.

This comment got me rolling so I need to ask: what are y'alls assumptions about me?

So, Scratch 4.0.

which one of you...

After some serious consideration, we caved and decided to make a Discord server. However, access will be extremely limited and invites extremely limited.

The invite below is limited to 10 people from our GameJolt community.

https://discord.gg/MnrPwNuNDt

I made an account on codetorch. I don't necessarily think it's good nor bad, but I would like to be #1 most followed because I think that'd be funny.

https://codetorch.net/users/LilyMakesThings

This is a very good solution to a mildly confusing design language problem. Big props to the PM team for thinking of this.

Unsandboxed has received a small (but still sizeable) update!

We've reshuffled and reworked a lot of things. Below is a list of EVERYTHING we changed 😁

nothing happened here :))))))