Next up
"I'm finally getting game ideas! I gotta start writing again!"
Half off Cyberpunk 2077:
Yes, the release date for the first chapter of Kill High is May 19th. Or so I'm hoping. The game's not done yet, still got a lot of work to do, but May 19th is my deadline. I plan to have the game in a finished and suitable state by then.
I literally would not be making this game if it weren't for MatPat. His FNAF videos helped me not to be scared of it and take an interest in horror. He's been my favorite content creator for years, sad to hear he's leaving #gametheory #matpat
Important research! To make a murder mystery, one must play more than one murder mystery!
This is a general #UnrealEngine tool, not specifically for the Mega Man project. It can copy the data from ANY Blueprint or C++ UPROPERTY variable, and copy it back to any compatible variable. Could lead to making Save States for Rollback Netcode.
This exactly how my brain works when I'm trying to sleep (Warning LOUD)
I can hear whole orchestras in my head, but composing said music I can not
Seal Island Intro! For #ScreenshotSaturday!
Cover of the in universe romcom I've been talking about. What do yall think?














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